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Hall of Storm Giants
Edition:
Adventures in the Forgotten Realms (AFR)
Color:
Land
Type:
Land
Cast:
Pow / Tou:
Rarity:
Rare
Text:
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. // T: Add U. // 5U: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)
Flavor:
Artist:
Johannes Voss
In Sets:
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